Game
Lone Wolf DevBuild
10 years ago

Update 0.7.0


—0.7.0 TL;DR CHANGELOG—

Menu music can now loop through various tracks
Bullet speed, rate, and design optimized
Collision code updated
Particle improvements
Fixed menu design bug that affected resolutions not 1366x768
Fixed other object bugs that affected resolutions not 1366x768
Optimized a bunch of code
Implemented new health, lives, and weapons hud
Updated the tutorial a bit
Improved helper ship interpolation
Sped up pause menu by a factor of 4

—0.7.0 CHANGELOG—

Rewrote game state handler, which allowed me to easily write some menu music looping code

Changed bullets to more of a laser design

Increased bullet speed

Increased bullet count per unit time

Optimized audio analysis code

Optimized player bullet and enemy collisions

Particles changed to rectangles, and enemy death particle count is 1/4 original amount. This saves alot of processing power, and the particles look more like debris than party confetti

Fixed menu visualizer cutoff. This bug only applies on screens that are not 1366x768

Found some objects that will only resize properly on 1366x768 screens. Added a resizing computation that will fix this bug. Again, this bug only applies to screens not 1366x768

Implemented a redesigned hud. It looks a bit better, and I’m pretty sure the player will figure out what all of the bars mean within a short amount of time

Updated the tutorial to catch up to speed with the new hud. I plan on removing this tutorial and making a much better one. This one is just a placeholder

Improved helper ship interpolation so it doesn’t clip within the ship

Sped up the pause menu by a factor of 4



0 comments

Loading...

Next up

Just a Pico sprite

Strange Umbrella

Shuiro Haname. #Commission

Commission for @ShuHaname

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Among us_into Madness

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

I hate that stupid cupcake.

(New FNAF Friday show this week) (was sick for the last few days, sorry)