New - 5x7 font; more spaced out than the 7x7 ones
New - Colored keywords on encyclopedia pages
New - Revamped title screen
New - Deflector graphic
Change - Missile guard auto-charges by the upgrade’s level every time the spawning phantom changes
Change - Phantoms will spawn regardless of their “cap” every time the spawning type changes
Change - Upped price of missile guard encyclopedia page, seeing as it’s a more late-game item now
Change - Swapped font 1 with font 0, making it the new default
Change - Altered K and Y characters of what is now font 0
Fix - HOW TO PLAY not displaying on dumber browsers due to case sensitivity
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
I made a small jungle house.
Double Rainbow!!!










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