Patch Notes:
-Added static (For aesthetic purposes)
-Added an interactable Freddy Head prop.
-Added the new Aubergine Mode.
-Added the "Back to Lobby" button.
-Changed some texts' fonts.
-Increased the character's speed.
That's all, enjoy!
Patch Notes:
-Added static (For aesthetic purposes)
-Added an interactable Freddy Head prop.
-Added the new Aubergine Mode.
-Added the "Back to Lobby" button.
-Changed some texts' fonts.
-Increased the character's speed.
That's all, enjoy!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Runestones: from concept to in-game model🗿
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Werehog transformation process. #sonicunleashed
Terraria
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Only true badasses may pass! #conceptart #art #gamedesign
0 comments