Next up
RPG eventually. I'm still new to Godot but I'm currently making a lot of small test games (successfully, kinda :D)
I think some of the magic from learning how to model partially thanks to FNaF stems from making up machinery from simple geometrical shapes that might look complex from further away but makes absolutely no sense. It's a lot of fun! :)
I half-dreamt up a character that kinda looks like this. Do you know if it already exists or did I make it up? Looks familiar
Found a scene that was probably meant as a joke at the time. Had to reassign some textures and updated the lighting to bring you this quick render:
Any ideas for a name for this guy? I have one already, but maybe you got something better than "Brrrummmsel"
I found another unused model. "Watermelon Fredbear" was supposed to appear in this game, though I really just liked Nightmare Fredbear, so there was no actual thought behind it. This is all that I made...
Shoutout to one of my highest quality assets I've ever made for a portfolio a few years ago
Hey, Godot users. This collision setup is beyond stupid. What do you do instead? Please help me :)
Graphic design is my passion
(For real, anyone here who's really experienced in UI design? I am so lost)
I'm sorry to say this but there was a Tyke and Sons April Fools troll game planned for 2023. It only got as far as this player graphic and then I died.
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