Game
FEAR FABLES: UMBRA PROTOCOL

10 months ago

UPDATE 1.1.0


​New Additions: 

- Restored Cut NPC Databank. Databank will await you in the main room and give you general directions for where you should go when interacted with.

Changes:

- Added new decorations in specific rooms

- Adjusted prop placement in specific rooms

- Rewrote story elements relating to the passcode for Dr. Beakom's office

- Moved the dead I.G.A. guard that drops the level 8 keycard, and gave a reason for his death

- Added a subtle blue glow to Logs

- Moved the SMG closer to the door to the Umbra Cell

- Moved some event triggers to ensure a smoother gameplay experience

- Added a controls readme (sorry 'bout that)

Fixes:

- Adjusted the way in which the game handles the spawning of the Umbra Sangoris to prevent the possibility of multiple spawns

- Fixed behavior relating to the Umbra Sangoris' default attack that could trap the player in place

- Fixed an issue in which a text prompt would not display when interacting with Lift Panels when a Lift was already at the panel

- Fixed an issue in which the player could get stuck on very small ledges

- Fixed an issue in which checkpoints could spawn the player in the incorrect position

- Fixed an issue in which the player's weapon would appear in the wrong location after a respawn



0 comments

Loading...

Next up

September 13th. For real this time.

The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.

https://gamejolt.com/games/casino_casualty_game/1004233

Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.

Still on schedule to release on the 20th.

Took a day off and made another Adventure model. Ennard, this time.

God I miss FNaF World.

How do we feel about gambling in our horror games

(We have pinball, too, but that's for later)

Title Screen Preview

No character teasers today, so have a peek at the work-in-progress environment instead.

Oops, I did it again.

I really want to do a FNaF World game.

Well, @gamejolt decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.

Phew. Barely made it. Game's out! I am EXTREMELY pleased with this game overall and am looking forward to seeing what people think!