Game
Freakshow 2 (Classic edition)
7 years ago

Update 1.1.1 (Changelog)


Little fixes!

-Added a little delay in freak survival when switching items! (Should make things a bit tricky)
-Added the ability to go in between effects on the maze game!
-Changed the inhaler button from “shift” to “spacebar” cause steam issue,
-Improved load time for certain section in story mode
-Fixed meta data
-The duck gets mad… 25% of the time, don’t shot him.
-Removed left over frames in the game

Coming soon (in later updates):
-Developer commentary (will record it soon)
-Story mode backgrounds (whenever that may be.)
-Add a use for the bones
-Will fix typos soon! (Will fix them with a friend that’s better at English!)
-more? (Idk yet)

-KevinTheWolfy



0 comments

Loading...

Next up

Le Chef Poulpe serves the meanest veggie skewers!

#screenshotsaturday #gamedev #indiedev

To run from a fight, you must simply close your eyes and it will all go away like a bad dream!

#WIPWednesday #gamedev

A cute little dingo collecting food! This is a mini-game to enjoy in-between battles in my RPG!

#Screenshotsaturday #gamedev

I'm adding trophies to Baby Tooth! I've never used the Gamejolt API before and it's something I've wanted to learn for awhile! #WIPWednesday

Here’s a short video showcasing the progress made on the overworld for my RPG, Baby Tooth! #WIPWednesday

This is such a silly little post, but I'm proud of myself for fixing an issue I had with the old way to delete the save files.

#gamedev #indiedev

STAY ON THE PATH!! BEWARE OF BEAR

#Screenshotsaturday #gamedev

Slowly been working on another cabin in the overworld! #WIPWednesday

I've been working on a fancy transition for entering the mini-game section, instead of a simple fade to black!

#WIPWednesday #gamedev

Devlog 2: Challenges ahead!