Game
Freakshow 2 (Classic edition)
7 years ago

Update 1.1.1 (Changelog)


Little fixes!

-Added a little delay in freak survival when switching items! (Should make things a bit tricky)
-Added the ability to go in between effects on the maze game!
-Changed the inhaler button from “shift” to “spacebar” cause steam issue,
-Improved load time for certain section in story mode
-Fixed meta data
-The duck gets mad… 25% of the time, don’t shot him.
-Removed left over frames in the game

Coming soon (in later updates):
-Developer commentary (will record it soon)
-Story mode backgrounds (whenever that may be.)
-Add a use for the bones
-Will fix typos soon! (Will fix them with a friend that’s better at English!)
-more? (Idk yet)

-KevinTheWolfy



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊