Let's get down to the fixes:
Altered the skeleton's code to not rush into the office within the first few seconds of the game.
Actually made it so that the nights progress (fingers crossed)
And that's it, really.
Also, just a quick clarification, even though the witch moves on Night 1, she won't actually enter the office. You start to deal with her on Night 2. I just though having the skeleton being the only one moving on Night 1 would look kind of bland, but I can see how it can cause confusion.
Anyway, new build is out!
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