Changes:
Added an option to show a flashing warning icon when Bon-Bon is close to entering the office. Whether it appears on the left or the right side of the screen depends on which side he's going to attack from. This is for people that don't have or play without headphones, or that have mono speakers/headphones.
The "Mute Call" button now fades out after the ringing stops.
Added "it's me" (nights 1 to 4) and "err" (night 5) texts after cutscenes.
Halved the camera signal interruption's duration.
The "Signal Interrupted" text now blinks faster.
Improved hallucinations.
The hallucinations now show up on top of everything.
The hallway ambience is now constantly playing and uses volume changing to make it play/stop.
Added camera sound that plays while the monitor is up.
Minor punctuaction update to the subtitles of the night 1 phone call.
Minor update to Bon-Bon's vent direction change. When he's above the path that leads to the vent door, he now always goes down.
Slightly raised Bon-Bon's AI level in nights 3 to 6.
Slightly raised Bonnie's AI level in nights 4 to 6.
The hallway ambience sound now plays when Bon-Bon is close to entering the office.
Improved office door and vent door power code.
Added hitboxes for the vent doors, which are placed between the doors and the office.
Bug Fixes:
Fixed a glitch where the static sound would play while the vents are viewed and the monitor was closed after Bon-Bon goes into the vents.
Fixed an error with the AI level increase of night 6.
Fixed a glitch where Bonnie can show up on the stage when he's on the Dining Area.
Fixed a glitch where Bonnie didn't interrupt the camera signal when defending him with the door while the monitor is up.
0 comments