Game
The Banana Splits: Sloppy Nights
5 years ago

Update 1.2.0 has been released! Please update the game to its current state to play the game properly. (Changes below, they’re BIG).


Changes / Updates:

  • Challenges now give you a reward! Anyone who has beaten any of the challenges will automatically receive the rewards when in-game.

  • When loading back into the Main Menu after failing a night, the A.I. levels now remain the same rather than reset.

  • Fixed a graphical error with the stage and Drooper. (His hat wasn't colored!)

  • Updated the Radar Icons & Toggle Map Icons for more easy clarification (They’re also inspired by Friday Night Funkin!)

  • Updated the Death Coin Buy Icon to differentiate from the actual Death Coin.

  • Updated The Elephant Man Scene.

  • More Extras added to the Extras Menu.

  • When beating Classic Mode, the game sends you back to the Extras Menu, and no longer closes the game.


    Bug Fixes:

  • The Easter Egg Characters (Lulu, Chongo, Sparky, & Kit) have been fully fixed. Any bugs to break them do not occur anymore.

  • The “Harley and The Elephant Man” Story doesn’t appear when loading into a normal night, only when the code is activated.

  • Fixed a grammatical error with Snorky’s Mechanic description.

  • Fixed a grammatical error in “Harley and The Elephant Man” Story.

  • Fixed a barley noticeable visual glitch with the Banana Coin text in the Mechanics Screen.


    Notices:

  • I have gotten a lot of requests to check Goofy Gopher and his apparent bug-filled code. And looking it through with the help of friends & testing, we simply cannot find any bugs related to Goofy Gopher and his mechanic.

  • There were also complaints about Tux being ridiculously faster than anyone else, and while i’ve actually witness this myself, it’s just RNG being RNG.

  • This is probably the last big update I’ll do for Sloppy Nights, I say “probably” because I might do small bug-fixes and what not.



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