Game
Project Terminus
7 years ago

Update 1.2 Being worked on Today.


So I’ve been told of certain issues with the game that I’m not too sure how to address. Maelstrom (MA-1) arriving at 4am is something i’m not sure how to deal with. I’ll look at the code a bit. Secret Night 2 should be working although I’ve heard from one person that they completed the night and did not receive the desk buddy. So here’s what 1.2 will have:

  • Tips overlay on Night 1, similar to FNaF 4 that gives a more visual example of what to do (i.e. Left=Vents Right=Sound etc.)

  • Minor difficulty fixes from Nights 1-7, specifically (MA-1.)

  • Added Night 3 Post-Night Cutscene

The major reason for the delay was that I was really demotivated. I want to work on other projects that are original, however I announced custom night would release separately after Project Terminus. I’d like to do more with it but I also don’t want to work for 5+ months on something nobody will enjoy.



0 comments

Loading...

Next up

Project Terminus: Upgraded More Info and Game Page Soon

Sure would be a shame

Can't wait to show more of this in the future, definitely excited to be starting this project!

Just a reminder that I haven't forgotten about PTI, it's still in the works :)

Happy New Years Everyone!

Happy Halloween! Here's something that's been in the works~

Pokémon Epoch, my brand new big Project (Link in Article):

Initially was gonna reveal on March 31st, but I figured Friday would be a better day, see you soon ;)

Y'all ever just get that feeling of unease when going up or down in like an elevator or plane, like you could just drop super fast or whatever ? It's hella weird. Lots of things are weird. Like my wanting to tease stuff but the clips aren't ready yet ;)

Happy New Years ! How I plan to do things going into 2023~