Game
BALZAK
4 years ago

Update 1.3.0

- general improvements




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Update 1.6.0

- story of Balzak phase 1. ( mainly for testing the functionality of story telling, the story is not complete )

- map improvements

- UI changes

- new system for lights

- added gallery to extras ( thanks @Burningeye :-) )

Update 1.8.0 - Quality of life update

-New cinematics

-New settings

-Map improvements

-Improved pause menu

-Ambient sound

-Reduced game file size

-Fixes

Update 1.7.0

Map improvements:

-new room

-new doors

-new items

-new cinematics

-visuals improvements

Game improvements:

-player can now grab physic simulating objects

-small change in item layout

I started implementing story line to my horror game called Balzak. I want to use papers with text for telling the story. My attempt is now in the game (example on 2.-3. photo). I hope it is a good choice, but I need feedback on the game to make it better.

Bandana Dee the Dream Friend

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella