Game
BALZAK



5 years ago

Update 1.6.0

- story of Balzak phase 1. ( mainly for testing the functionality of story telling, the story is not complete )

- map improvements

- UI changes

- new system for lights

- added gallery to extras ( thanks @Burningeye :-) )




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Update 1.7.0

Map improvements:

-new room

-new doors

-new items

-new cinematics

-visuals improvements

Game improvements:

-player can now grab physic simulating objects

-small change in item layout

Update 1.8.0 - Quality of life update

-New cinematics

-New settings

-Map improvements

-Improved pause menu

-Ambient sound

-Reduced game file size

-Fixes

I started implementing story line to my horror game called Balzak. I want to use papers with text for telling the story. My attempt is now in the game (example on 2.-3. photo). I hope it is a good choice, but I need feedback on the game to make it better.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. πŸ₯³

I want to know - what's your favourite quest reward?

Showing off player 2 😎

What do you think?

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)