Redid the code so that the game references binary data in relation to the app path instead of the fixed original filepath.
I think this mistake is the source of the ending scenes not working on other machines. I playtested on my laptop and was able to replicate the softlocks, but doing the above change seems to have fixed that. As far as I can tell, using binary data shouldn't have to reference app path, but I'll try this anyway.
Again, let me know if it works.
(The exe is up, but the full package will take another few hours to upload and process.)










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