
Comments (119)
Oh my god please convert the videos to wmv to decrease the file size

THIS GAME CHANGED MY LIFE THE 46 GB IS WORTH IT
F U T U R E
-Squidward
Just completed the game and beaten all the secret minigames, this was hands down one of the best and most impressive fnaf fan games i have ever played, even more impressive knowing you made this all by yourself, genuinely amazing work there, i'm gonna try to figure out how to find the rest of the secrets, il probably ask if i need any help.
Just commenting to say I 100% respect you for making something of this scale. You're fucking insane but this is so impressive
Free
Warehouse in the Night [Full Package]
Updated Full Game Compressed to Fit on Gamejolt. (For those who have not yet downloaded anything related to WITN, and for those who downloaded the initial version off the Google Drive link that was 46 GB.)
Free
Warehouse in the Night [Standalone EXE]
Current Standalone EXE file for those who downloaded versions 1.1.1 or later, (the 13 GB package version, not the 46 GB one), to replace their old EXE with. (So they don't have to download all the external files again.)
This is a Five Nights at Freddy's fan-game, FNaF and its characters are owned by Scott Cawthon.
Deep in the hallways and rooms of the warehouse, a forsaken delivery stirs. What will it do? What will it do to you? You cannot leave and keep your job unless you gather enough footage of it. Why are you here? Where will you go after?
Deep in the game, you will find someone waiting for you. It's time to say hello.
Content Rundown:
>Â Three Nights, Seven 8-bit minigames, Two secret levels, 90+ minute runtime.
>Â Simulated Free-Roam Movement in the Clickteam Engine.
>Â Soundtrack comprising of mostly Public Domain Classical Music Recordings, and Copyrighted Music that is licensed/permitted for use in this video game project. Some of said music is shared by music creators on Pixabay for use in projects like this.
>Â Some voice acting.
Estimated System Requirements:
OS: Windows 7
CPU: Capable of at least 4.5 GHz in total output across all cores.
Memory: 4 GB RAM. (Expect around 0.75 to 1 GB of usage during runtime)
GPU low estimate: GTX 960 or Radeon R9 285 (Was tested on GTX 1660 / equivalent of Radeon R9 FURY X)
DirectX: Version 11
Storage: 13 GB decompressed. 9 GB download.
Warning: Extracting it to a protected system folder like Program Files will make save files uneditable by the exe, thus making it impossible to progress, therefore extract or move it to a folder like documents or similar. I apologize if this causes inconvenience.
Credits:
Developer/Voice Actor/Programmer/Modeler: ThewalkingSsj2 aka Krillin’slosingstreak aka Magnetic Respyte aka ZG
Classical Music Performers from Public Domain Sources: Aya Higuchi, Donald Betts, Eduardo Vinuela, Frank Levy, JosepMonter, Kimiko Ishizaka, Luis Sarro, Luke Faulkner, Nesrality, Olga Gurevich, Paul Pitman.
Music Creators from Pixabay and their Music:
Polluted Horizons - [Back_Drop]
Inner Void - [VØVK]
Darkness Within - [VØVK]
Sad Piano and Violin - [Universfield]
Mystery's Embrace - [Universfield]
Nostalgic Background - [Universfield]
Light of Hope - [AVISIONfx]
Mystery Girl - [MondayHopes]
Sad Melancholic Cinematic Music - [JoelFazhari]
Dead Home - [SavannaMusic]
Initial Release Testers: Heisenbergus
Certain Textures: From Texturelib.com
Teaser Image Light beam texture from: http://www.textures4photoshop.com/tex/bokeh-and-light/light-beam-photoshop-overlay-texture-with-rays-of-light.aspx
Â
Animated Bloodshed
Mild Language




