Next up
Update 1.6.0
- story of Balzak phase 1. ( mainly for testing the functionality of story telling, the story is not complete )
- map improvements
- UI changes
- new system for lights
- added gallery to extras ( thanks @Burningeye :-) )
Update 1.7.0
Map improvements:
-new room
-new doors
-new items
-new cinematics
-visuals improvements
Game improvements:
-player can now grab physic simulating objects
-small change in item layout
Update 1.8.0 - Quality of life update
-New cinematics
-New settings
-Map improvements
-Improved pause menu
-Ambient sound
-Reduced game file size
-Fixes
I started implementing story line to my horror game called Balzak. I want to use papers with text for telling the story. My attempt is now in the game (example on 2.-3. photo). I hope it is a good choice, but I need feedback on the game to make it better.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
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