Game
Cosmic Defenders
8 years ago

Update 1.4.3 [Devlog]


TON OF CONTENT BELOW - HUGE UPDATE

But first - make sure to check out Zombie’s video! It’s crazy! https://www.youtube.com/watch?v=kZ5FkMngiJw

But lets get back to the devlog… First! The visuals!

First I updated all of the current levels, they look alot better in my opinion compared to before!

5d0a5fb3ee766.png

Not only that, but I guess you see the new icon, the spaceship? Zaph here, decided to suprise you all with a whole new level! Here’s a screenshot!

5d0a5fb456196.png

Also! We’ve got a TON of new sound effects in the game and it’s still being worked on to put in more! I’ve been working on a sound engine to make everything more realistic and smoother compared to last update [1.3.3] so this is a test for everyone - sound that appears closer to you is louder, and sound that appears further away is lower, etc.

Here’s the text part!

Additions:

  • Added information on rocket

  • Added a ton of SFX

  • Added new level (Spaceship)

  • Added new planet design

  • Added damage indicator on enemies

Hotfixes:

  • Fixed a couple of passive issues (Also added “+hitpoints” on Health Regen and Life Steal etc.)

  • Fixed an issue where weapons would despawn on pause

  • Fixed an issue where the walking animation on Clealia wouldn’t really work if you weren’t wielding a weapon (graphical issue)

  • Fixed an error where the second boss on every level would create projectiles on pause

  • Fixed some string (text) issues when beating a level

  • Fixed a background issue on Clealia

  • Fixed another string error on the passive, Life Steal that would occur for all players except Player 1

Optimization:

  • Optimization so the game runs smoother (Wasn’t an issue before, but could become in the future)

  • Optimizised the camera as it was looking “buggy” or “laggy” before

Changes:

  • Changed how the controller vibration works

  • Changed how taking damage works (There was an issue where you could avoid damage)



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