Game
FNAF Tower Defense
3 years ago

Update 1.5.1 (Bug fixes and minor additions)


Hello everyone! After reading through some comments and getting feedback from other people, I've made some changes and new additions to the game. This is not a major update in any way, but it does add some much-needed features.

Thanks to: @oleksiy73, @SquidTwitch, @BigBoulder , and @Boss4domi in specific for suggesting some of these changes.


Change-log:

-Added animations to buttons on the main menu

-Added sound effects when clicking buttons on the main menu

-Added sound effects when clicking buttons in the Blueprints

-Added a 5-second countdown to the first round of the game

-Added "New High-Score" alert whenever the player gets a new high-score

-Added a second health bar that shows up whenever the player has over 100HP

-Added a sound effect whenever the player pauses the game

-Added slight drop shadow to icons on the main menu

-Improved the look of the game over screen

-Improved the look of the warning screen

-Improved performance on lower-end hardware

-Upgrades menu will no longer open for towers that haven't been placed down

-Vending Machines are now affected by Fun Mode

-Changed Blueprints, Scoreboard, and Credits icon on the main menu

-Changed Tower icon in Blueprints

-Changed scene transition animation slightly

-Changed double points icon

-Boosted the saturation of wall tiles

-Fixed misspelled words in Blueprints

-Fixed bug where sold towers can still be upgraded

-Fixed bug where towers can still be placed down when the game is paused

-Fixed bug where Regeneration Hubs that aren't placed down still give out health



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