New Characters (In order of roster placement)
-Paper DJ, Djonette, Flamethrower DJ, SONECO, A.J. Mixup, SSSnake, Vraptor, GFormer, Paperpals, Nightmare Chica, Adventure Toy Chica, Adventure Withered Bonnie, Adventure Phantom Puppet, Adventure Paperpals, Adventure Nightmare Foxy, Adventure Endo-01, Adventure Funtime Foxy, Dreadbear, Grimm Foxy, System Error Toy Bonnie, Toxic Springtrap, Curse, Serpent Mangle, Game Over Freddy, Blacklight Puppet 1, Blacklight Puppet 2, Funko Phantom BB, Monster Rat, Grunkfuss, Golden Flumpty, Marcell D'avis, Tsum Pile, Wither, Wario, Player 2 Ribbon, Player 3 Ribbon, Player 4 Ribbon, Crystal Shards Ribbon, Shiny Ribombee Henry Stickmin, Ellie, Charles, Boyfriend, Girlfriend, Sarvente, Zardy, Voca, Reality Warped Gumball, Firefighter Buff Richard, Hairy Carrie, Teardrop Teri, Principal Brown, Pickle Rick, KSI, Twomad, The Giant Enemy Spider, DaBaby, Dreadge, Dreadbite, Discord, Gamejolt, ColorCraz BB, Crystal Shards Ribboron
Bug Fixes
-PunMaster is actually finished regarding coding
-When Lucky is done attacking the flickering lights would stay forever
-Getting rid of Inverted Yoshi's effect will no longer mess up DJ Tsum
-8-Bit Balloons now get destroyed upon clicked on
-Acerola on certain difficulties wouldn't move
-Shadow IC layering issues
-When switching to the Teri and Skyrem menu themes, the background now resets
-Fixed layering issues with Ribboron's second attack
-Beaver's vent noises still playing even if you used the snare on him
-Adventure Nightmare no longer does multiple bites at once
-The bite sound now plays when Adventure Nightmare Fredbear and Adventure Nightmare attack
-Adventure Mangle, Adventure Nightmare Bonnie, and Adventure Nightmare Chica now have death screens
-Getting hit by one of Adventure Mangle's poppers will no longer make most characters stop working
-Adventure Phantom Chica wouldn't work on some difficulty levels
-Rhadamus would move Toy IC's HP boost instead of himself, so he always attacked on the first snare
-Ashley wouldn't fade in on the second monitor
-Nightmare Gamingboi can no longer kill you for no reason
-Probably other bugs I forgot
Buffs and Nerfs
-8-Bit BB's balloons spawn every 8 seconds instead of 20 seconds
-Lucky runs towards the doors faster
-Original DJ takes a little more time to leave
-Music Man's cymbols are louder
-You can no longer punch DJ Tsum on the monitors
-Totally Normal Bon-Bon stays 2x shorter when in the office (was 6 seconds, now 3)
-Endo-02's boosts got nerfed. He comes more frequently tho.
-Montgomery Gator's boosts got buffed
-8-Bit DJ comes more frequently and you have less time to kill all the enemies
-Power drains much faster than before
-Lucky no longer takes away power
-VR Toy Freddy takes power more slowly
-Frenzy Clown Gremlins go away faster
Other Changes
-New jumpscares for Buby, Rhadamus, Raytheree, and Shadow Springbox
-Shadow Springbox's renders have been updated to it's official model
-You can now press "6" in the Custom Night menu to get to the 6th page
-Updated Discord Rich Presense icon, game icon, tutorial, office, mask, and logo to replace Human DJ/Joof with DJ/Bee DJ and updated Discord Rich Presense in the night sections
-New Ribbon mugshot
-New Endo-01 sound
-Chief's renders have been updated
-Removed Music Man's last 2 phases
-You can now right-click the select mode button
-Ballora's music has been changed so it's her original box
-Brand new office skins
-A sound cue for when Pennywise Baby's balloon appears
-A sound cue for when you punch DJ Tsum
-New Biggie Cheese and Puppet mechanics
-UI changes for boosts of characters
-Ventilation got updated
-Replaced certain characters. Won't go into detail on why tho.
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