So, after a decant release, we’re back at the table working on it more. so far, we have finished a few new areas, added cut scenes, put in more characters and classes. New areas, cities, and a much better sound track. But this game is purely a launch pad.
Shatter point RPG is the first of a three part series (solely because to tell the story we wanted might take too long if we did it all as one game) but it serves a much deeper purpose. The original concept of the game, was designed in a 3d game engine. But with the lack of modelers. We’re hoping that once people get familiar with the game world, we might get the modelers to still realize the 3d version.
We are hopeing to have the a proper beta release in the next few weeks.
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