Game
Shatter Point RPG
10 years ago

Update 1


So, after a decant release, we’re back at the table working on it more. so far, we have finished a few new areas, added cut scenes, put in more characters and classes. New areas, cities, and a much better sound track. But this game is purely a launch pad.

Shatter point RPG is the first of a three part series (solely because to tell the story we wanted might take too long if we did it all as one game) but it serves a much deeper purpose. The original concept of the game, was designed in a 3d game engine. But with the lack of modelers. We’re hoping that once people get familiar with the game world, we might get the modelers to still realize the 3d version.

We are hopeing to have the a proper beta release in the next few weeks.



0 comments

Loading...

Next up

We are under attack!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Why walk when you can jump?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)