Game
Knee-Deep in Hell
10 years ago

Update #1


okay so I quickly updated some stuff like replacing the restart level key from SPACE to R and made the change weapon key SPACE which is minor but I also updated some animations for the enemies and not only that I changed the way you get Keys for Doors before you had to carry them like an item and you could only carry one which was annoying but now you collect them meaning once you get a key it’s with you till the end of the level which is awesome and that’s basicly it.
I also added some arrows to help guide lost people around and yeah that’s it :D

hope you enjoy the game and thanks for reading :D



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

So here's the first of the zodiac signs i will make for the next weeks.

Demonstration of the spells and their effects :)!

a drawing I did because I was bored😪. But I love how it turned out.😊

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM