trttld is still in development, and as of right now, we have the story that started the entire series down. the only thing holding us back currently is the fact that we have no artist for the animatronics, and I kinda decided to do jumpscares like frickbears because it is easy as shit. I wanted to try 3d, but I decided to hold off on that as 3d could probably look 10x worse than the game would as 2d, so I have just been waiting for help. we did originally have an artist, but due to miscommunication or the lack of it, I kinda just kicked them off the project. if you would like to help with the series, you can, just broke as shit, so you like the rest of us get no pay. Godspeed, people. As of now, I will announce that no game I ever work on will ever be canceled. (trailer sometime soon) (also take this concept image of one of the animatronics)
Next up
#Devruary my favorite part of game dev is mostly just getting work done and hoping people and YouTubers play these games. I hate games getting cancelled, and I want my FNAF fan games to be noticed by my fellow fans to show how much I love the series.
stay safe, Joseph.... the future needs you alive. (teaser #1)
a place once filled with joy. - 2/14/2026
Helpy!! (49/365)
Let us work together, dream together, come together like we used to. Chase your dreams, no matter how hard it is. DREAMS, DON'T DIE.
FleshBound | Cinematic trailer
#devurary I mainly just use CTF2.5. Originally, I wanted to use UE5, but that seemed too hard, so I bought CTF while it was on sale in December. I hope people love my games. I hope people notice all my works.
isnt she cute? demo teaser!
Bonnie at it again killing for Valentine’s DayđŸ¥€
Vro does not like couples #fnaf #fnaffanart #fivenightsatfreddys #ValentinesDay
S>C>R>A>P>P>E>D> beta menu screen. (A lot of the music and or sounds will be by me, don't worry)














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