Game
MyProvince

5 years ago

Update 10:
- Buffs
- New development tree: Assemble
- Added healthcare system
- UI changes
- New models for forest-based areas
- Optimization

Details in the article down below!

#update #new #devlog #development


Buffs

Buffs! What are those? You can use items in your storage to gain an effect for a certain amount of time. For example: you can use 50 coffee, and your province will produce more stone and wood. Of course, you can still trade with these items as well.

buffupdate.png

Development tree: Assemble

Your province should be at least level 20 to unlock this development tree.

assemble.png

(1) No requirement: Unlock the screw factory.

(2) Requires development (1): Unlock the weapon factory
Requires screws in order to produce weapons. Weapons will have importance in a future update. (not a "battle system", I don't plan a system like that anymore)

(3) Requires development (1): Unlock the machine parts factory
Requires screws in order to produce machine parts.

(4) Requires development (3): Unlock the machine minder
Requires machine parts in order to produce a machine.
Machine (use) effect: Boosts the income of coin/wood/stone/food (only one randomly) for 35 days by 300%.


Healthcare system

What should I do if my people get sick?
Yeah, you guessed it. Build hospitals, or other medical buildings! You should have enough room in your healthcare buildings for every ill person.

healthcare.png

UI changes

  • Every house and workplace shows the time until the next production

  • The factory window is more informative (a factory is a building that requires an item to produce another)

  • Status icons

    statusicons.png
    • Hunger

      • Green: enough food and more production than consumption

      • Yellow: enough food but more consumption than production

      • Red: not enough food

    • Healthcare

      • Green: enough room for every patient

      • Yellow: just enough room for every patient

      • Red: not enough room for every patient


New models for forest-based areas

image.png

(The picture is from an another "small update", click here for that)


Other

  • Optimization
    The game had a bunch of performance issues, and I had to work a lot on that. That took about 1,5 month, but the game runs smootly now.

  • Fill houses
    You can fill up your houses with homeless people by clicking on a little button in the bottom right corner.

  • Main menu changed - again

    mainmenu.png
  • Added new objectives



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Next up

Yesterday I started working on a world-generation system for no reason, and I thought I'll share how it's going!

A developing province. The project is ~1 year old now. I don't develop it full time, but I think it's slowly coming together :)

You can follow the devlog of MyProvince here: https://gamejolt.com/games/MyProvince/397835

Thanks!

Hey!

MyProvince will be released on May 1, 2020! You'll be able to download it and play it for free - on GameJolt and Itch.io!

I've just started using my Twitter account, so you can follow me there as well: https://twitter.com/OPatrik20 :)

Update 9:

- New areas: fishing zone, hunting lodge, watchtower, restaurant - Food industry developments - Redesigned: bank and church - Objectives - Discover your province!

Details in the article down below!

Hey!

It's time: you can download MyProvince! I want to thank everyone who followed the development of the game :)

Have fun!

Adding people to the areas. Visually, I mean. Going pretty well, but a lot more work to do :)

https://gamejolt.com/games/MyProvince/397835

Working on this game a lot in the last few weeks, and it's certainly improving! The pictures are sorted by newest -> oldest.

The same pics with good quality: https://imgur.com/a/HSdOKs1

A few months ago I posted an image of a map generator I've worked on (second image). In the past few weeks I improved it and building a game on top of it (first image). A lot of ideas, a lot of work ahead! :)

I'm working on this survival game for a few months now, where you can control multiple survivors. It's coming together slowly, but there is still a LOT left to do. Sorry about the lack of sounds, and please don't check my silly placeholder texts :)

Wow, I can see my buildings before I build it! Just in time. I wanted to do it months ago :) I changed the selection effect as well - instead of an ugly blue light, there is a blinking blue frame as you can see on the picture.