Game
System Caesus
5 years ago

[Update #12]
- Fixed Tower Manual Mode bug where it would fire at itself;

- Fixed Tower Manual Mode rapid fire bug (Not reseting cooldown);

- Fixed ManualMode errors when not aiming at anything (by adding a world border);




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[Update #1]

- Created simple enemy movement using points along the track;

Here's a showcase of all of our new menus! They're fully functional and implemented! (except for the levels menu, that's the OLD version)

It means that pretty soon some of you will be able to beta test the game! Yes we will be choosing Beta Testers at random to give you guys an earlier look at the game as well as help us to continue developing and making it better! (next post continues)

[Update #15] - We have updated the models for the basic and rapid fire towers! And we have also added the first new tower category the Sniper Towers!

Hey Listen! It's #BetaTime ! As we approach the end of the year we have also been reaching ever closer to a beta version of the game! But what does this mean you might be wondering? Well it means that pretty soon, (continued in next post)

Hey! Have you seen our first devlog? Why not check it out! https://www.youtube.com/watch?v=WL4oFSRKH2M&lc=Ugz2u5fF_qGeSgJnR…

We're proud to present our new logo designed by our amazing artist LinceSensei and presented by P-bot also designed by him!

We really love it!

What do you think about it?

[Update #18] - Added New Enemy Model for the basic enemies;

Finally we will be choosing 20 people for Beta Testers! We will announce the results around the 5th to 10th of January so good luck to everyone!

Hey guess what, our game's beta is almost done! Here's some gameplay of what we have so far!