Added a small flash of darkness when a character enters or leaves the office to make certain characters more manageable.
Fixed some sizing issues.
Added quality game design (just kidding)
Next up
So, things have been quiet. Well, reason being we're retexturing work and planning more stuff that'll go into the final. I can't show the other version, but have this one
Retextures by my friend: @MeikoHiya
10 years of Fangames ❤️
The search for New Horizons begins tomorrow... At 16:00 EST (New York Time) https://www.youtube.com/watch?v=fro7ud7hRqo
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
a drawing I did because I was bored😪. But I love how it turned out.😊
My D&D art for my family so far (WIP if you couldn't tell)
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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