Game
Unity API
7 years ago

Update 2.5.3


Just a small update for this lovely API:

  • Guest support for Scores.Get*

  • AutoLoginEvent which is called for the AutoLogin mechanism, for e.g. when the Remember me option was set.

The second point is probably the most interesting one. When a user has checked the “Remember me” option, the API will try to login this user automatically on startup. So if you try to check for a logged in user on awake or startup, the autologin mechanism hasn’t finished. This lead to some confussion, therefore this new event can be used to simplify things.
When you look at the GameJoltAPI GameObject, you will now find a UnityEvent. When this event is invoked, it receives a single parameter, describing the result of the auto login. So if the result is Success you dont’ need to show the login screen, otherwise you can show the login screen.



2 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I was bored, so... ManutKat.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

My D&D art for my family so far (WIP if you couldn't tell)

Made my first ever animation.

Some Shadow boss fight gameplay 👾

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...