Game
Unity API
7 years ago

Update 2.5.3


Just a small update for this lovely API:

  • Guest support for Scores.Get*

  • AutoLoginEvent which is called for the AutoLogin mechanism, for e.g. when the Remember me option was set.

The second point is probably the most interesting one. When a user has checked the “Remember me” option, the API will try to login this user automatically on startup. So if you try to check for a logged in user on awake or startup, the autologin mechanism hasn’t finished. This lead to some confussion, therefore this new event can be used to simplify things.
When you look at the GameJoltAPI GameObject, you will now find a UnityEvent. When this event is invoked, it receives a single parameter, describing the result of the auto login. So if the result is Success you dont’ need to show the login screen, otherwise you can show the login screen.



2 comments

Loading...

Next up

art comission.

I-Buki

Mio-Da!

Ibuki Mioda!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

Alone Together....

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Double Rainbow!!!

Colorful Fox

Happy Late Easter!