[Update #20]
- Fixed towers being unable to hit enemies if they spawned on the same frame as firing;
- Added red tower radius sphere color when not being able to place;
Next up
Hey! Have you seen our first devlog? Why not check it out! https://www.youtube.com/watch?v=WL4oFSRKH2M&lc=Ugz2u5fF_qGeSgJnR…
It means that pretty soon some of you will be able to beta test the game! Yes we will be choosing Beta Testers at random to give you guys an earlier look at the game as well as help us to continue developing and making it better! (next post continues)
[Update #15] - We have updated the models for the basic and rapid fire towers! And we have also added the first new tower category the Sniper Towers!
Hey guess what, our game's beta is almost done! Here's some gameplay of what we have so far!
Hey Listen! It's #BetaTime ! As we approach the end of the year we have also been reaching ever closer to a beta version of the game! But what does this mean you might be wondering? Well it means that pretty soon, (continued in next post)
Hey there I'm part of a gamedev team and we're looking for more 3d modelers, we have 1 already, to work with us in our game! It's a sci-fi fully 3d tower defense game, anyone interested? (heres some work from our current modeler)
The new model for the basic enemies of the game im making with my team!
We're proud to present our new logo designed by our amazing artist LinceSensei and presented by P-bot also designed by him!
We really love it!
What do you think about it?
[Update #18] - Added New Enemy Model for the basic enemies;










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