Next up
Some new progress, the game is gonna be class-based, with each having 5 or more abilities.
Introducing the first and starter class: The Soldier.
Working on a new project set in the Ultima universe. Untitled for now. Any name ideas? Still in EXTREMELY EARLY DEVELOPMENT. Anything shown is subject to change
Been a week, in that time, we have a finished wave system, the first class (Soldier) being fully functional, the first boss being implemented, and of course, a main menu.
Probably gonna be making a youtube channel for this sort of stuff too.
Set up the project page (finally). Should've done this a long time ago lol.
From here on out, all updates will be posted here.
Have a sneak peek at the main menu.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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