Game
Ultima: Tower Defense
3 years ago

Update 7.0.0 is finally out! I skipped alot of versions from the scratch edition because it was easier for me to just port the newest version.




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Some new progress, the game is gonna be class-based, with each having 5 or more abilities.

Introducing the first and starter class: The Soldier.

Been a week, in that time, we have a finished wave system, the first class (Soldier) being fully functional, the first boss being implemented, and of course, a main menu.

Probably gonna be making a youtube channel for this sort of stuff too.

Set up the project page (finally). Should've done this a long time ago lol.

From here on out, all updates will be posted here.

Have a sneak peek at the main menu.

Working on a new project set in the Ultima universe. Untitled for now. Any name ideas? Still in EXTREMELY EARLY DEVELOPMENT. Anything shown is subject to change

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

The whole squad is here!

Interested? Follow me!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)