[Update #9]
-Easy to use wave manager and enemy spawner added;
-Added script EnemyTypes that represents the list of all possible enemies;
-Added script WaveManager that instantiates enemies according to their wave;
Next up
Here's a showcase of all of our new menus! They're fully functional and implemented! (except for the levels menu, that's the OLD version)
[Update #15] - We have updated the models for the basic and rapid fire towers! And we have also added the first new tower category the Sniper Towers!
[Update #18] - Added New Enemy Model for the basic enemies;
Finally we will be choosing 20 people for Beta Testers! We will announce the results around the 5th to 10th of January so good luck to everyone!
Map Update! - We Have Updated Level 1 of the Ark of Hope! It is now complete and ready to be put into the game. Check it out!
Hey there I'm part of a gamedev team and we're looking for more 3d modelers, we have 1 already, to work with us in our game! It's a sci-fi fully 3d tower defense game, anyone interested? (heres some work from our current modeler)
Hey Listen! It's #BetaTime ! As we approach the end of the year we have also been reaching ever closer to a beta version of the game! But what does this mean you might be wondering? Well it means that pretty soon, (continued in next post)
Hey! Have you seen our first devlog? Why not check it out! https://www.youtube.com/watch?v=WL4oFSRKH2M&lc=Ugz2u5fF_qGeSgJnR…
It means that pretty soon some of you will be able to beta test the game! Yes we will be choosing Beta Testers at random to give you guys an earlier look at the game as well as help us to continue developing and making it better! (next post continues)
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