[Update #9]
-Easy to use wave manager and enemy spawner added;
-Added script EnemyTypes that represents the list of all possible enemies;
-Added script WaveManager that instantiates enemies according to their wave;
Next up
[Update #15] - We have updated the models for the basic and rapid fire towers! And we have also added the first new tower category the Sniper Towers!
It means that pretty soon some of you will be able to beta test the game! Yes we will be choosing Beta Testers at random to give you guys an earlier look at the game as well as help us to continue developing and making it better! (next post continues)
To enter the selection you can comment in any of these posts or send us an email at [email protected] ! Or alternatively you can contact us on our social media pages on Instagram and Twitter! Twitter: @Void_Forgers Instagram: @void_forgers
Here's a showcase of all of our new menus! They're fully functional and implemented! (except for the levels menu, that's the OLD version)
Finally we will be choosing 20 people for Beta Testers! We will announce the results around the 5th to 10th of January so good luck to everyone!
Hey! Have you seen our first devlog? Why not check it out! https://www.youtube.com/watch?v=WL4oFSRKH2M&lc=Ugz2u5fF_qGeSgJnR…
Hey Listen! It's #BetaTime ! As we approach the end of the year we have also been reaching ever closer to a beta version of the game! But what does this mean you might be wondering? Well it means that pretty soon, (continued in next post)
Map Update! - We Have Updated Level 1 of the Ark of Hope! It is now complete and ready to be put into the game. Check it out!
The new model for the basic enemies of the game im making with my team!
We're proud to present our new logo designed by our amazing artist LinceSensei and presented by P-bot also designed by him!
We really love it!
What do you think about it?
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