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UPDATE 4 | Happy Thanksgiving! I haven't had much time to work on the game today due to different festivities. Although I did make a small water system for the bounce-pad level. Now if the player falls into the water they will have to respawn.
UPDATE 6 | This update is mainly graphical, as I've changed how the structure around the Force-fields look, and I've also changed the water slightly. I have also made some new environment models such as barrels, and more nature!
UPDATE 5 | Hey! Once again not too much has been done - - after thanksgiving I took a little time off of it to try and learn a bit about the engine itself. I did! At that time though I did make some small style changes, such as the force field material!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
"Our work is never over" they said.
What you all think
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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