Game
High Fiverer
11 years ago

Update Coming Soon


The Wzzard here! I have decided to continue development on High Fiverer!

The post-compo version will be recieving the bug-fix that the LD32 version has along with window size options, some changes to the GUI, and possibly a full-screen mode! That version should be up in the next couple days!

After that I will be tweaking the engine to improve all of the motion planning. The player and the Friends will benefit from this!

Once that is good to go I am going to make a level builder and add a bunch of levels! Hopefully these will include some exciting new mechanics like walls you can bounce off of and portals!



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Finished work on the emotions of a new character for the tank universe

I worked so hard to get all four of them to the end safely, but then...

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc