sorry everyone, but due to some personal issues and the fact im going across the country a few days, development progress on hn reborn is being paused. don't worry though, the game's development will resume once i return from my trip! although the estimated mid to late january release date was a bit optimistic. most likely it'll release sometime in february. thank you for understanding, and don't worry, the game isn't being cancelled or anything lol
Next up
updated the lighting a little bit! here's a little teaser of what it looks like so far! (morning -> midday -> evening -> night)
3 years on gamejolt! #spawnday :)
the keycard terminal has been added! and for the first time EVER, it will exist alongside the keypad, rather than replacing it (clarification, the keycard will NOT be used one the basement door)
hello again! development has once more started up! not too much has changed since the last patch, except for a few noticeable differences... but the first major thing ive added is nails, along with a difference in mechanics between the hammer and crowbar!
lemon tree.
lemon tree.
another day, another unused feature added back into hnr...
this time, fireworks!!
second floor room teasers! decoration for the second floor is around 60% done, give or take. there's still A LOT of work that needs done, so alpha 1 is still a little ways off. but i hope it'll end up being worth the wait!
updated lemon tree design! and now you can pick the lemons off it! (tree model made by me, lemons model and texture made by @ctarchaxis , who is now the official modeler for hello neighbor reborn!)
new inventory sneak peek?
another quick video comparing the old bulbholder sparking sounds to the new ones which are the exact ones shown off in the prototype! (as well as the new stair mechanic lol)
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