Game
FIVE NIGHTS AT ZOMBIES
14 days ago

UPDATE: I have to start over since turbowarp [i switched to it recently] likes to break beyond 820x1000 resolutions and now the DEVELOPMENT TIME IS LONGER




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HORRAY THE FULL VERSION IS OUT NOW I CAN TAKE A BREAK FROM DEVELOPMENT

Sneak-Peak of the FIVE NIGHTS AT ZOMBIES Title screen (This is the screenshot of the developer release AKA The build the dev- Me uses so this menu may be changed)

ANNOUNCEMENT: A demo [with working ai of characers] is coming very soon because of my upgrowing knowledge with Mine-Imator making renderring and my upgrowing knowledge of coding making it easy!

Game Engine changed to GDEVELOP. Btw Heres the office (unfinal might be changed inf future)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Successful landing

#screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think