Game
starflight tech demo
5 years ago

UPDATE: in previous news i said was going to be off elsewhere for a bit

NOPE, not anymore, corona virus caused a delay on the client's end.

y'all still have me here instead.




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testing the mood and ambience of things as i get player control systems wired into the text frontend.

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

https://www.bitchute.com/video/00du3SJynXC2/

v1.75 release and gameplay

bitchute was being a bastard about processing the video for 4 days in a row, so i had to delete the old upload and try again. sorry for the delay

HUD test

https://www.bitchute.com/video/BRk7DMIwqfLA/

build timelapse - ROYALTY WARHAMMER

i was going to save this for after new years but have it now. happy yuletide

https://www.bitchute.com/video/EiOWD9kZg015/

(WIP) complex ship function and rebuilt flight