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starflight tech demo








5 years ago

things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork




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testing the mood and ambience of things as i get player control systems wired into the text frontend.

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

player UI is coming together.

v1.75 out now

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.

ingame machines and gameplay build progressing.

https://www.bitchute.com/video/sF2KTSkeNdBe/

STARFLIGHT TECH DEMO - version 2.0 - test flight with gravity, other ships, new starting area