Sorry haven’t posted one of these in a long while! Since the last devlog, we’ve added enemy spawning and AI, the desert biome, a dynamic inventory, lava physics, various world-saving, and working on a boss battle in a new dimension! (As you can tell by the numbers below, we’ve went through ~50 builds since the last update)
Latest Game Version - 0.8.32
Some lava flow mechanics:
Game Progress:
Basic game mechanics: 70%
Terrain generation: 60%
Enemy AI: 40%
Bosses: 15%
MISC: 0%
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