Game
Five Nights at Freddy's: Sister Location VR
4 years ago

Update on Input and Hands bug


Hello everyone, I am aware of the main problem some people have with hands not showing up or there being no input which mostly happens in the Story Mode demo build. After going through some tests I have discovered two workarounds that have worked for some who had the same problem. As a note these are just workarounds and they may or may not fully work.

For Hands not showing up:

This was tested by me after recreating the problem. If your hands are not showing up and you downloaded the build from the Gamejolt Installer/Desktop application, then you need to redownload the game directly from the website. If that doesn't work please respond in the discord servers bugs-and-glitches channel and I will try and help you. If it does work but you are unable to get any input follow the step below.

For Hands showing up but there is no input:
This is if your hands do show up however you are unable to pick up Handunit in the demo:

- Start game
- Double-click your controllers system button to open the Steam menu
- Choose Controller Bindings
- Switch from Default to Custom then choose Edit Binding
- There should be tabs on the top labled default, platformer, buggy, mixedreality, fnaf_sl_vr_bindings, and remotecontrol
- If the the last two bindings are red then you will have to reassign input only for the tab labled "fnaf_sl_vr_bindings"

This is what the inputs should look like:
Bindings 1
Bindings 2

- Once the tab has become blue then you should be set.

This solution has been found by the discord member Pinkamena666

If these solutions do not work please tell me in the bugs and glitches channel on the fnaf sl vr discord server.

-----

Some other things I would like to address:

- Any VR headset that can be picked up by SteamVR and has two controllers can be used to be play this game. The only platforms that can't nor are planned to be supported is PSVR or Oculus Quest without the link cable.

- If you want to volunteer and are applying as an animator, the only software that can be used must support the .fbx formats.



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