I haven't been slacking, well actually yes, I have, I mean school and other projects do take some time from development. However, I have been working on it this whole time, and I'm still doing leaps and bounds better than I thought I'd be. The scope of the game HAS changed. This obviously isn't going to be GTA, because I want it to have an identity of it's own. I had an entire RNG gun generation, kinda like borderlands, and that took TONS of time, and then I just kinda went: "Is this really what I want this game to be or is it just what other games I've recently played have?". So here's the plan. No cars, you get decked out skateboard to ride around in. Guns? Bought/dropped, you get a cool skin if you're lucky. Weather and day/night? Yup. How about some birbs in randomly flying around. Naturally. And finally, the question you've all been asking: Is the main villain going to be a stereotypical italian running a dodgy pizza joint? You guessed it. Duck thief is COMING, BABY
Next up
Devlog 8 - First Mission Mechanically Done!
Devlog 7 - First mission nearing completion, saving & more!
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Have a good Boi
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
A Shiny Mega Gengar π For @ManutkArt 's #ThreeColorsChallenge!
a drawing I did because I was boredπͺ. But I love how it turned out.π
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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