I haven't been slacking, well actually yes, I have, I mean school and other projects do take some time from development. However, I have been working on it this whole time, and I'm still doing leaps and bounds better than I thought I'd be. The scope of the game HAS changed. This obviously isn't going to be GTA, because I want it to have an identity of it's own. I had an entire RNG gun generation, kinda like borderlands, and that took TONS of time, and then I just kinda went: "Is this really what I want this game to be or is it just what other games I've recently played have?". So here's the plan. No cars, you get decked out skateboard to ride around in. Guns? Bought/dropped, you get a cool skin if you're lucky. Weather and day/night? Yup. How about some birbs in randomly flying around. Naturally. And finally, the question you've all been asking: Is the main villain going to be a stereotypical italian running a dodgy pizza joint? You guessed it. Duck thief is COMING, BABY
Next up
Devlog 7 - First mission nearing completion, saving & more!
Devlog 8 - First Mission Mechanically Done!
So
i may or may not make an full art of some person or i may just leave this like that-
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I was bored, so... ManutKat.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.










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