So I have decided.Using Javascript in Unity wasn’t a good idea for the type of game I am trying to make.So I am changing over to C#!I will be able to have a much more polished game with a lot of the requested stuff people have mentioned for.I thank you for your patience and I hope the wait will be worth it!I am deciding whether to just complete a lot of the game of go continue to release different versions more polished then the last.I will probaly do that.This time thought I can hopefully have a patcher going for it so anyways thanks for the patience guys!Adios!
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Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Path of Kami, running around the shrine area
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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