Next up
Are you the one
decided to get to work on designing the boss fight, as it's the only major gameplay thing i need to actually do.
Added camera shutoff and buttons (both bound to your keyboardoard)
I am planning on implementing hiding under the desk somewhere, but I'm kind of holding off on exactly where I put it cause i want it to serve as more than just a freddy mask
Ok here is the boss
big ups to the vending machine that I enlisted to make him real
Took me way too long but I finally got the night 6 intro cutscene finished, as well as the tutorial for the boss night.
Hoping to get crackin' on the boss himself soon
I really like the aura five decaying nights has up until the grim reality that you have to actually play the game
that took like ten minutes
Thank you for enjoying the game!!! (Development Fun facts + the future)
Setting up the basic systems is a lot more tedious than I expected, but rest assured things are going well
Added one (1) camera and also scrapped's flashlight function
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