I’m planning on released Vadine: Bite-Man on Steam and Itch.Io on October 30, 2018!
Right now I’m working on a Resolution screen and setting the optimal resolution when a player starts up the game.
I’m planning on released Vadine: Bite-Man on Steam and Itch.Io on October 30, 2018!
Right now I’m working on a Resolution screen and setting the optimal resolution when a player starts up the game.
Update August 24th My game will officially come out on Windows and Mac operating systems! I was able to push the mac build to the Steam server successfully. Now I’m going to work on tuning my Steam Achievements.
Update September 3rd I changed one of the scenes in the trailer and re-uploaded onto Youtube Old Scene: New Scene: I’m still working on the Steam API for Mac and I’m having a lot of trouble with this.
Update August 27th I added some pages to my website http://www.vadinebiteman.com and I plan to add more in the coming weeks.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Have a good Boi
Just a Pico sprite
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
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