Game
SecuRobots
9 years ago

Update - some thoughts


Our college has tasked us with producing a “portfolio” piece. This is to be a game of our choice done to the highest possible standard.

PentaBots (minus one member) has decided to attempt the impossible - we are going to take SecuRobots to the next level. This will involve two changes:

  1. We will improve the over-all lighting and performance - it turns out that making everything super-shiny and reflective, isn’t so good after-all - a little balance will be introduced so that the game isn’t as laggy!

  2. Here’s the biggy: We are going to make it multiplayer - this means changing the core game mechanic radically - and getting our heads around networking etc - gulp and double gulp!

We have until June 3rd at which point we have to present our finished game to the college in a formal presentation - so wish us luck guys - we’re going to need it.

As always, PLEASE PLEASE PLEASE leave a comment or two about the game.

Thanks

The PentaBot Team.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

Family band complete!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!