Game
SecuRobots
9 years ago

Update - some thoughts


Our college has tasked us with producing a “portfolio” piece. This is to be a game of our choice done to the highest possible standard.

PentaBots (minus one member) has decided to attempt the impossible - we are going to take SecuRobots to the next level. This will involve two changes:

  1. We will improve the over-all lighting and performance - it turns out that making everything super-shiny and reflective, isn’t so good after-all - a little balance will be introduced so that the game isn’t as laggy!

  2. Here’s the biggy: We are going to make it multiplayer - this means changing the core game mechanic radically - and getting our heads around networking etc - gulp and double gulp!

We have until June 3rd at which point we have to present our finished game to the college in a formal presentation - so wish us luck guys - we’re going to need it.

As always, PLEASE PLEASE PLEASE leave a comment or two about the game.

Thanks

The PentaBot Team.



0 comments

Loading...

Next up

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Family band complete!

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.