Game
Tyke and Sons Lumber Co.
6 years ago

Update soon! (More in the devlog, no spoilers)


Thanks for all the feedback, I will try to fix the bugs that have been found in an upcoming update. Although I'm afraid that I can't do much about the lagging problem. It worked on all the computers me and my testers played it on. The code is too much of a mess to make some major changes now, so I'm sorry to everyone who has those issues. Someone said deactivating his antivirus helped (at your own risk), but look out for programs that take a lot of memory in the background.

I will also add some main gameplay instructions on the title screen, because it seems like some people have overlooked that you can press W repeatedly to "water faster."

Please, press W.

Thank you

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WOW THANKS HOW NICE

RPG eventually. I'm still new to Godot but I'm currently making a lot of small test games (successfully, kinda :D)

Unfinished "Watermelon Fredbear". It's in the game's folder so it counts as cut from Tyke and Sons.

Posted these images on my Twitter a while back. Nothing to them, just wanted to make new shots :)

Wuah

Found a scene that was probably meant as a joke at the time. Had to reassign some textures and updated the lighting to bring you this quick render:

I half-dreamt up a character that kinda looks like this. Do you know if it already exists or did I make it up? Looks familiar

I found another unused model. "Watermelon Fredbear" was supposed to appear in this game, though I really just liked Nightmare Fredbear, so there was no actual thought behind it. This is all that I made...

I'm sorry to say this but there was a Tyke and Sons April Fools troll game planned for 2023. It only got as far as this player graphic and then I died.

Graphic design is my passion

(For real, anyone here who's really experienced in UI design? I am so lost)