Game
Tyke and Sons Lumber Co.
6 years ago

Update soon! (More in the devlog, no spoilers)


Thanks for all the feedback, I will try to fix the bugs that have been found in an upcoming update. Although I'm afraid that I can't do much about the lagging problem. It worked on all the computers me and my testers played it on. The code is too much of a mess to make some major changes now, so I'm sorry to everyone who has those issues. Someone said deactivating his antivirus helped (at your own risk), but look out for programs that take a lot of memory in the background.

I will also add some main gameplay instructions on the title screen, because it seems like some people have overlooked that you can press W repeatedly to "water faster."

Please, press W.

Thank you

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WOW THANKS HOW NICE

I hope at some point I can stream working in Godot, because I could need some active backseating. How would you make this more simple?

Edit: Last line is supposed to take from modulate.r as well

I hope you're ready to avoid fish.

Rando fact:

This pattern is not a texture, just a graphical glitch. Thought it fit well.

Found a scene that was probably meant as a joke at the time. Had to reassign some textures and updated the lighting to bring you this quick render:

What if when you die enough times, you get a rage quit option where the game just closes after a horrendous scream

Hola

Wuah

Thank you so much! After ten yearTEN YEARS???? I'm finally here! :D

Sequel Intro Leak!