Fixed a softlock on the MTT neo battle
Fixed a wrongly used face in Asriel dialogue after Papyrus battle
Attempted to fix a bug relating to Asriel getting stuck after the Papyrus fight, not sure if it'll work since I couldn't re-create the bug
Removed player position fix after MTT neo battle, it was only meant for after MTT ex.
Next up
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
To whomever it may concerneth
just kidding heres the real 2000 follower special
(he made it even better)
the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!
aaaaand the week of trees kicks off with one unfinished tree! may have underestimated how hard it is to draw one of these things, had to spend a lot of the day learning proper techniques. this will probably be more like the 2 weeks of trees xD
btw the song for 100% completion, was ihatov_x86
Here at redleaf industries, we have expert planning capabilities :3
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
can you believe it guys
Well, I've decided. I need an artist to help me out here.
The concept is right here - the game needs these completed to release the first demo! If you think you can do it, reply to this post.
There will be 12 tree variants, 6 common and 6 unique.
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