Game
Adventureless
12 years ago

Update time!


Today is screenshot saturday, so it’s the best time to rollout some updates.

First of all I updated the screenshots on adventureless game page. There were only minor changes. I changed the cursor for various action types, like look, interact and talk. Swaped some models and uploaded some screenshots with a dialoge.

Furthermore there’s a sneak peak of the next level, which is on a hill with a mysterious stone building.

I also updated the video. It’s now the current devlog #6 with all the new features shown. I hope you enjoy it! :)



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Next up

Progress.

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM