Game
Dot
7 years ago

Update to Version 1.0.30
-added option to change the player's color
-added ''Reset Button'' to clear all data
-improved graphics and usability




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Update to Version 0.4.0:

-added 10 more levels to the 2D segment

-new gameplay mechanic

-switched to High Definition Render Pipeline (HDRP)

-small changes to the 3D segment

The next update (last one for the demo) will be focused on the 3D segment.

Update to Version 0.3.0:

-improved Settings Menu

-added Pause Menu

-̵̨̪̻͎̝̂a̶̜̋̇̉ḋ̵̜̾͋d̵͙̟̳̱͝e̵͍͈͆͋̌ḑ̴̩̀͠ ̵̠̜̜̳͎̽͒̓͒̈́>̶͖̫̂̃̈́͋|̶̻͊&̵̡̧͎͐́̍͘?̸͕̩̗͆|̸̜͈̀̽́͘ͅ&̶͙̥̞͉̈́̍͠%̷̝̻̲͍̾ͅ&̶͔̻̦̈́͋̊͠-̷̡̨̧͉͐̌̄̄͝$̶̢̛̮&̵̬̝͗

Update to Version 0.2.0:

-added Settings Menu

-adjust Music/Sound Volume

-switch between Fullscreen, Maximized Window and Windowed Mode

-switch between different resolutions

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shadow The Hedgehog X pixel art

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Szayel Aporro Granz - Bleach

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM