Next up
Update to Version 0.4.0:
-added 10 more levels to the 2D segment
-new gameplay mechanic
-switched to High Definition Render Pipeline (HDRP)
-small changes to the 3D segment
The next update (last one for the demo) will be focused on the 3D segment.
Update to Version 0.3.0:
-improved Settings Menu
-added Pause Menu
-̵̨̪̻͎̝̂a̶̜̋̇̉ḋ̵̜̾͋d̵͙̟̳̱͝e̵͍͈͆͋̌ḑ̴̩̀͠ ̵̠̜̜̳͎̽͒̓͒̈́>̶͖̫̂̃̈́͋|̶̻͊&̵̡̧͎͐́̍͘?̸͕̩̗͆|̸̜͈̀̽́͘ͅ&̶͙̥̞͉̈́̍͠%̷̝̻̲͍̾ͅ&̶͔̻̦̈́͋̊͠-̷̡̨̧͉͐̌̄̄͝$̶̢̛̮&̵̬̝͗
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Regular exercise is key for healthy wings.
Try it out!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Colorful Fox
Happy Late Easter!
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this











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