Next up
Update to Version 0.2.0:
-added Settings Menu
-adjust Music/Sound Volume
-switch between Fullscreen, Maximized Window and Windowed Mode
-switch between different resolutions
Update to Version 0.4.0:
-added 10 more levels to the 2D segment
-new gameplay mechanic
-switched to High Definition Render Pipeline (HDRP)
-small changes to the 3D segment
The next update (last one for the demo) will be focused on the 3D segment.
Update to Version 0.3.0:
-improved Settings Menu
-added Pause Menu
-̵̨̪̻͎̝̂a̶̜̋̇̉ḋ̵̜̾͋d̵͙̟̳̱͝e̵͍͈͆͋̌ḑ̴̩̀͠ ̵̠̜̜̳͎̽͒̓͒̈́>̶͖̫̂̃̈́͋|̶̻͊&̵̡̧͎͐́̍͘?̸͕̩̗͆|̸̜͈̀̽́͘ͅ&̶͙̥̞͉̈́̍͠%̷̝̻̲͍̾ͅ&̶͔̻̦̈́͋̊͠-̷̡̨̧͉͐̌̄̄͝$̶̢̛̮&̵̬̝͗
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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