Game
Planets Gone Rogue!
11 years ago

Update V 1.06


An update for Planets Gone Rogue! has been released.

Changelog V 1.06.

Fixed bug with the “split projectile” artifact bonus when applied to rockets

Corrected the color of the rocket inside the “offscreen rocket” warning marker for enemy rockets

Decreased the price increase for artifacts by 50%

Increased the chance to recover a useful artifact slightly

Increased the chance to recieve health from green planets slightly

Increased the amount of money found on green planets slightly

Fixed a minor animation bug in the selection crosshair

Fixed a bug with the upgrade buttons where the button would still be displayed when buying the fifth upgrade of a category

Increased reload time and decreased damage for rocket launcher

Decreased effect of damage upgrade for machine gun

The chance to get a new quest is increased per fields scanned since the last quest was given (before it was increased by “scans since the last quest was given”)

Added a “Skip”-Button in the lower right corner to skip cutscenes. In battles the first press jumps right to the enemy planet view, the second press starts the battle.

Fixed a bug where technologically advanced super turrets were hovering in space.

Fixed an issue where the last click on a dialogue window would always count as a click on the element underneath as well

Fixed a bug where rockets could get stuck on other elements

Made the buttons in the upgrade screen tutorial more restrictive to prevent players from getting stuck in that screen during the tutorial



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Family band complete!

Microsoft Windows XP Unprofessional (windows logo prototype)

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)