Game
The Screening
11 years ago

Update v0.1.100


Hello subjects,

here comes the first update to The Screening, which aims to make everything more comprehensible, easier to use (thanks to various UI improvements), and adds more control over characters during a mission. Hope you’ll enjoy.

  • Added minimal intro

  • Made the success chances etc visible now, so what’s happening in the background is now more clear

  • At the end of a successful mission the player is given a random reward via an additional screen

  • Stats and skills required by a specific mission are now evidenced in every phase

  • Missions: added “mission success probability” bar

  • Missions: for each mission’s internal challenge, the player will now have to choose what character to use, instead than everything happening automatically

  • Instead than gaining 3 new characters if you win, none if you lose, now you gain as many new characters as were left alive at the end of a mission (before the final mass murder), plus an additional one if the mission was successful (but never more than 3)

  • After selecting your squad, all their stats are fully uncovered, and when you roll over a character during a mission step a “success percentage” box appears (based on stats, skill bonus and mood)

  • UI and usability changes



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Another house i made long time ago.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Finished work on the emotions of a new character for the tank universe

Why walk when you can jump?

Szayel Aporro Granz - Bleach

I did this on my 3DS ^^ #Kirby

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!