Game
Camping With Springtrap
11 months ago

↓ Update V0.2 (Alpha) ↓

Extreme amount of bug fixes and complete springtrap animation overhaul


V0.2 (Alpha)

FINALLY AFTER 6 MONTHS, there's a new update

New stuff

-Added a rigged minigun model

-Added spawn triggers

-Added weather elements (rain, snow, lightning and water droplets on screen)

-Added fist weapon

-Added basic spawning enemies

-Planning and documentation

Changes/improvements

-Remade a lot of the blueprints with way better code

-Added a new weapon system (thanks @Jaydanson )

-Replaced ALL of the sprintrap model animations and skeletal mesh (complete animation overhaul)

-Unhard code everything (stuff like voice clips, projectiles, old triggers and old buttons)

-Swapped out most of the gun models and animations for better ones

-Improved the post processing graphics

-Improved shitpistol shooting screenshake

-Organized files

Bug fixes
-Fixed a lot of bugs (too many to remember)

-Fixed the jetpack upwards dash

-Gun bug fixes (like replacing all of the code)

This update took very long to make but a lot has changed too!



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Next up

The demo will be released on friday the 18th!

The demo version is finally released!

Have fun playing it and HAPPY HALLOWEEN!!!

I will now take a break for a little bit because the last few months, i've been working way too much on this game. See you soon!

(give feedback and report bugs if you want)

It has been a while since the last update and that's because the upcoming one is b i g and takes a while.

It will include a menu overhaul (for the 4th time), multiplayer, complete animation overhaul (for the 3rd time jeez) and much more improvements.

Minigame preview as promised!

FORGET ABOUT THE LAST POST, GAME IS NOT GETTING CANCELLED!

Devlog 1 - Now we're really cooking!

Ruined CatNap

With a gameplay redesign comes a main menu redesign...

Matthew's devlog v3

It has been a while since the last update but we are making a lot of progress. Alpha 0.4(the enemy/combat update) is nearly done and Alpha 0.5(main menu/HUD overhaul and demo maps) also has some progress already. Here's a sneak peak of the new main menu!